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Example-Based Idle Motion Synthesis in a Real-Time Application

Egges, A. and Visser, R. and Magnenat-Thalmann, N.


Abstract: In this paper, we describe an animation synthesizer that allows generating two layers of subtle motions: small posture variations and personalised change of balance. Such a motion generator is needed in many cases when one attempts to create an animation sequence out of a set of existing clips, in order to avoid unnaturallooking transitions or frozen waiting-states between clips. The motion synthesizer forms a part of a real-time blending engine that allows to smoothly mix the idle motions with other animation clips. Personalised animations can be obtained by using different animation databases for different characters.


@inproceedings{241,
  booktitle = {Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland},
  author = {Egges, A. and Visser, R. and Magnenat-Thalmann, N.},
  title = {Example-Based Idle Motion Synthesis in a Real-Time Application},
  pages = {13-19},
  month = dec,
  year = {2004},
  topic = {Motion Capture, Body Animation and Control}
}