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MPEG-4 Extension for Complex Patterned Textures

Adabala, N. and Joslin, C. and Magnenat-Thalmann, N.


Abstract: Textures are used extensively to create the appearance of detail and realism in digital media. Displaying of objects requiring texture involve transfer of large image files of the texture. However when a texture exhibits patterns it is possible to exploit this feature to reduce the amount of data transfer required. The objective of this paper is to define an extension to the MPEG-4 standard for supporting rendering of textures that exhibit complex well-defined patterns. We demonstrate its application for representation of a rich variety of weave textures. It is also useful for representing complex brick/stone layout in virtual environments containing architectural structures.


@inproceedings{190,
  booktitle = {Proceedings of the First International Workshop on Interactive Rich Media Content Production: Architectures, Technologies, Applications and Tools (RICHMEDIA 2003)},
  author = {Adabala, N. and Joslin, C. and Magnenat-Thalmann, N.},
  title = {MPEG-4 Extension for Complex Patterned Textures},
  pages = {53-59},
  month = oct,
  year = {2003},
  topic = {Virtual Clothing}
}