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Computer Animation

Magnenat-Thalmann, N. and Thalmann, D.


Abstract: The main goal of computer animation is to synthesize the desired motion effect which is a mixing of natural phenomena, perception and imagination. The animator designs the object’s dynamic behavior with his mental representation of causality. He/she imagines how it moves, gets out of shape or reacts when it is pushed, pressed, pulled, or twisted. So, the animation system has to provide the user with motion control tools able to translate his/her wishes from his/her own language. Computer animation methods may also help to understand physical laws by adding motion control to data in order to show their evolution over time. Visualization has become an important way of validating new models created by scientists. When the model evolves over time, computer simulation is generally used to obtain the evolution of time, and computer animation is a natural way of visualizing the results obtained from the simulation.


@incollection{106,
  booktitle = {Handbook of Computer Science},
  author = {Magnenat-Thalmann, N. and Thalmann, D.},
  title = {Computer Animation},
  publisher = {CRC Press},
  pages = {1300-1318},
  year = {1996},
  topic = {Modelling techniques}
}